Include the following actions in behaviors and attach them to a link, button, or another object to control timelines. To create interesting effects, you can place behaviors containing these actions in the Behavior channel. For example, you can make a timeline stop itself.
See also Behaviors overview.
Go To Timeline Frame causes the timeline to jump to a certain frame.
Play Timeline plays a timeline from the first frame. The Autoplay check box in the Timeline window executes the Play Timeline action when the page loads.
Stop Timeline stops a timeline.